In the few years I have been flying model airplanes, it didn't matter if it was stunt, racing, combat or carrier, I was always told to start at the high point of the wing for CG balance. But, then came the flat winged airplanes. The little booklet I got from "Americas Hobby Center" stated to start at 25% of the chord of the wing. Now this is all on control line airplanes. Free flight was a different breed altogether. If I remember right if you have one of the following: a SIG catalog or Brodak catalog there is a lot of info in the front of them. They are well worth the money.
Anyway how can a heavy wing fly high upright and low inverted or vice-versa. My kit of the "Original Magician" came out that way. I had to take hot air gun to it and warp the wing until it was straight. I have also been told to never tweak flaps to level a wing. Throws every thing out of kilter when doing maneuvers. Using part of the flap as a trim tab is good idea, if you remember to cut the same amount on the other flap. Have fun, DOC Holliday