Chris,
Thanks for that, it's exactly what I was looking for.
Here's where Chris' link goes, I copied this exceptional read for the benifit of anyone interested in model design. As I am.
Couple of items Ted Fancher mentions in his article that relate to my designs. One is wing speed and how lift relates to a wing traveling in a circle.
Both my scratch built designs, the ARGO and the Mig-3, have larger inboard wings. Nothing excessive, but some. The ARGO, has more. Weight box in every model as an added feature and adjustable lead outs.
Second topic Ted Fancher mentions is fuselage "offset." I do this with all my models, at least 1 degree or 1.5 degrees.
All engines are offsete one degree with my designs also.
Thanks to the article provided by Chris, and Ted's comments in this article, I'm sure I will be confident with my new wing design AND the rest of the model that goes with it.
Thanks Chris
Thanks Ted, exactly what I needed, it's a jewel!

Here's Ted Fancher's article.
------------------------------------------------------------------------------------------------------------------
"NO. 1, for sure, if you're building a classic or OTS ship for competition, follow the plans. The rules say so and your competition will likely remind you if you don't.
Having said that, however...
there is value in moving the fuselage outboard on the wing. I kind of like that way of expressing it better than saying one wing is longer than the other. The old timers were quite right in their assessment that because we fly in a circle/sphere, the further from the center of the circle a given segment of wing is the faster the airspeed. Since lift increases as the square of airspeed (as does drag!), every unit of wing will produce a different amount of lift depending on how far from the center of the circle it is. Thus, the "center" of lift is not located at the geometric center of the span.
As a result, unless some compensation for the difference in lift is made the wing will always fly with the outermost tip higher than the inner due to the fact it is making more lift. Since we can't equalize the speed difference, we must somehow adjust the lateral center of gravity to a point in line with the lateral center of lift.
It is important to realize that we can achieve that equalization in several different ways...each with positive and negative consequences. The easiest way (as Leonard suggests) is to simply add weight to the outboard tip until the two forcs co-incide. Two good things result, the lift and CG are aligned leveling the wings and the airplane looks better because it is symmetrical...both wings are the same.
One bad thing results, you've got to add a lot of weight and the gross of the entire ship goes up as a result. If you are of the opinion that three or so ounces of dead weight is disadvantageous you might want to look elsewhere to solve the problem.
The lateral CG can also be brought into line with the Lateral center of lift by merely moving the fuselage and its weight outboard until you achieve the desired result. Again, two good things result: the two forces are in alignment and, this time, you've saved three full ounces of weight? Of course, it does look a bit weird although not so much as you might think since many many beautiful airplanes from the Classic era were built with as much as two full inches difference. Sounds like a lot but when you think of it as moving the fuse outboard only one inch on a 54-60+ inch span it is actually fairly modest.
However, we're not done yet! Another bad result is a potential for a very serious problem on take-off. By definition, when the fuse is offset enough to move the lateral CG outboard enough to balance the center of lift its centerline will actually be slightly outboard of the lateral center of gravity. With a straight ahead thrustline this will result in the thrustline passing outboard of the center of gravity and causing *moment* about the CG which tends to turn the ship into the circle. Once airborne and at speed this isn't much of an issue. On take-off, however, that moment can be enough to make the ship light on the lines and take-offs in bad conditions can become a problem.
The solution is to have the engine offset enough to insure that the thrustline is at worst in line with the lateral CG thus resulting in "0" moment and a straight ahead T.O. roll.
Many designer, myself included, opt for a compromise on these realities (much like Leonard suggested). We use a smaller amount of assymmetry coupled with a lesser amount of tip-weight and little or no engine offset is necessary as a result.
It may be valuable to realize that there is *no* correct amount. As I've demonstrated, you can achieve a proper trim with either of the extremes as long as you deal with the special requirements of each. The compromise approach is just that, a compromise and flight trim will determine the precise amount of tip-weight required to compensate for whatever compromise assymeetry one selects. for what it's worth (probably not much), I use about 5/8" fuse offset (1.25" assymmetry) on my 60 inch span ships. I use 1.5 degrees of engine offset and adjust tip weight through flight trim trial and error...it ends up around one to 1.5 oz depending on such things as aircraft weight, line length, line diameter and line sweep.
whew! that ought to be enough.
Ted"