I believe it was Bill Netzband who was working with Bob Baron (??) and actually developed
a stunter capable of 5' corners. It was a 1/2A model, twin booms if I remember correctly.
Not quite like the modern stunters we are familiar with. Years ago I calculated the length
of a circle and timed level laps on one of Windy's tapes, and stepped through the corner
frame by frame. My calculation was a radius of 17'.
I think the airframes may be capable of enough lift, as well as the airfoils, but there is a little
barrier called Netzeband's Wall, which boils down to the forces on the control surfaces,
reflected back through the bellcrank, starting to exceed available line tension, which limits
the turn rate.
The "snap" which perhaps looks pretty close to 5' radius at times, is really not a flown radius,
but a fast rotation. The ship will rotate quickly but continue to skate forward a bit. In realtime,
the human eye does not readily see the effect, but it's there.
Common errors for square corners, other that overly large radii, include bobbles, when the
ship returns to neutral. The ship must compromise for corners - it must be nearly unstable,
to have maximum sensitivity and turn rate. Yet it cannot be astable, or it will "ring" or oscillate
a little on abrupt changes. Also, there can be PIO, Pilot Induced Oscillation, where the flier is
just enough behind on the control function to start an oscillation. This is where wing loading
can adversely affect performance. A ship must be properly light in weight, but it also must be
trimmed well, and the pilot must have good reflexes and motor skills.
L.
"Like all great travelers, I have seen more than I remember and remember more
than I have seen." -Benjamin Disraeli