I assume you know that you are going to need a lot more than 4 flights, and those are huge changes to the leadouts.
First - bench trim it.
Put the CG at about 20% of the mean geometric chord
Put the leadouts about 1 1/4" (32 mm) behind the CG
Set the (fixed) rudder offset straight ahead or *very slightly* (1mm or less) to the right
Remove all flap and elevator tweak, double check very carefully that everything is lined up the same, side to side.
Verify that the elevator is at neutral or slightly (0-2mm) *down* at neutral flap
Add 1/2 ounce (14 grams) of tip weight
This should get you in a safe condition, probably not optimal - nose heavy and probably too much tip weight. Then fly the airplane upright and inverted, have helpers check which way you are rolled in level and inverted flight. You are trying to solve two problems at once here - tip weight and flap tweak.
If it is rolled in at you both ways by the same amount, you need more tip weight
If it is rolled away from you both ways the same amount, you need less tip weight
If it is rolled in at you upright and away inverted, you need to tweak the inboard flap down
If it is rolled away from you upright and in at you inverted, you need to tweak the inboard flap up
Note that both conditions will likely be present at the same time, you want to make sure that the airplane is either level, or very slightly rolled away from you both upright and inverted. Don't be too clever taking out tip weight (which per the bench trimming is likely to be excessive since you are adding 1/2 ounce on top of what you already have). At this point, adjust in 1/4 ounce increments, when in doubt, leave the extra 1/4 ounce in.
Do another flight, do inside and outside round loops. Note which way the airplane rolls, and how much line tension you have in each direction. If it rolls to the left on insides (i..e you see the top of the wing) and right on outsides (you see the bottom of the wing), you need more tip weight. If you have more tension on insides than outsides, then you need a *small* tweak of the inboard flap up, if you have more tension on outsides than insides, you need a *small* tweak of the inboard flap down. This is MUCH more sensitive way to determine the tipweight and tweak than flying around level.
Once you get those even, do some horizontal round 8s, watch what happens as you switch quickly from inside to ouside and outside to inside at the intersection. Adjust similarly, you should be able to see the rapid roll rotation (if any) right at the intersection. Make the same adjustments as above. As you get very close, start watching the yaw angle, too, and see which way it yaws if at all through the rapid switch in load factor in the intersection.
At this point you should be pretty solid all around. If the round loops tend to "open up", that is, come out bigger than you intended and you feel yourself having to to put extra control pressure at the bottoms to keep them at 5 feet, move the CG back a percent or two (remove 7 grams nose weight or add 3-4 at the tail). If the round loops want to tighten up and come out too high, move the CG forward a percent or two (add 7 grams of nose weight or remove 3-4 at the tail).
Now start doing inside and outside square loops. Watch very carefully which way the yaw angle goes right at corner entrance. This is the part even Paul notes is sometimes difficult. If the first motion the nose makes is away from you, move the leadouts forward 1/8" (3 mm) - not **1/2 an inch**! If the first motion it makes is nose-in, move the leadouts back 3 mm. This adjusts your leadouts to the "minimum reaction" point for your rudder and other offsets. It might not be optimum, but should be safe and flying far better than before. Note that nose-out yaw will likely cause right roll on insides and left roll on outsides, nose-in yaw will tend to roll it toward you.
Either condition of the leadouts will tend to look like you have the wrong tip weight for your corner. You should able to get this yaw motion down to nearly nothing, then and only then should you fine-adjust the tip weight for the corners.
This should get you pretty close starting point, safe enough for complete patterns in most conditions. I would also suggest that you err on the side of "too fast" until you really get it nailed, so when in doubt, faster is always safer.
Note that this just gets you started and safe to fly, optimizing at different variations on the rudder offset, typically, to try to get the roll angle the same in level flight, rounds, and squares. That is, adjust the rudder a millimeter or so, then repeat most of the above process to optimize around a new condition. This is also where Dave's suggest flap tab/"wart" might come in.
I realize that you have a contest shortly, I still think these are the right steps, and we have had cases where we went back to square one bench trim *in between rounds at a one-day contest* even with airplanes with Expert class wins under their belts. Get as far as you can before the contest, do the best you can, then come back and we will work on it some more. This does require *very careful observation* and patience to execute. If you are having problems, find one of the more accomplished fliers at the contest and they will help you. Serge would do, I think, if he is not judging.
Brett