Thanks Brent, Pat, and Brett,
1) I only have six flights on her and haven't ventured past wingovers, inside loops and inverted. I'm still learning the beginner's pattern and still have difficulty putting three BIG loops on the same side of the circle without having to bail out, but the lines stay tight on the maneuvers and there's no stalling or mushing even at 5.1 second laps.
I appreciate the advice to fly at the speed that works and that the lap times are just ball park. I don't know if greater line tension is advantageous, but at 4.9 second laps, the line tension is more than my shoulder cares for. At 5.1 seconds she still has plenty of line tension, and is much easier on my shoulder.
I do like the way she flies. Other than turbulence, it is very easy to fly level, she is sensitive without be overly sensitive (handle spacing and controls set up per Brett Buck). She can draw VERY small loops which gives me confidence I can get out of a jam. I've only had one previous model that gave me this much confidence.
2) Thanks Pat for correcting my misconception that shortening the lines, though decreasing the lap times, doesn't increase the speed the model is flying.
3) Brett, I noticed that when I launch at 11,600 to 11,700 rpm the motor slows significantly on the second half of the wingover and recovers once she's level again. On the other hand, she runs perfectly through maneuvers if I launch at 11,500 rpm, so I guess 11,500 rpm is the maximum for launch.
I got the engine new and it only has about 40 minutes of run time so far, but I doubt that (being pretty new) has anything to do with it since it only sags in maneuvers and not at the end of the run.
4) Brett, I knew wire landing gear were draggy, but I didn't know they produced that much drag.
Does an aluminum landing gear produce significantly less drag?
Thanks again,
Joe Ed Pederson