I am not sure what the mechanism is, although I strongly suspect that a big fraction of it is oil drag increasing the load on the engine so that the maneuvering makes less of a difference. Oil and bearing drag is a HUGE factor in how the engines run. Brett
Too bad this is being tucked into a Fox 35/25LA discussion but I agree with Brett's primary point, including that none of us are really sure what is happening here. On the other hand I recently read a
fabulous book, Kevin Cameron's "Classic Motorcycle Race Engines" which was released only a few months ago. In the strongest possible terms I would like to suggest anyone with interest in four- or two-stroke engines buy a copy and enjoy it. Cameron has a splendid way of making the complex seem, while not simple, very understandable. Kinda like Brett also has that ability, come to think of it...
Back in the day of Castrol R in healthy doses there was a lot of attention paid to drag created by spinning parts real fast in a mist of pre-mix. This attention didn't ease much when advanced synthetics allowed designers to specify much-reduced percentages of oil in the fuel. We are kinda dinosaurs here; even chainsaws and motorcross bikes use a mere 2% oil in the fuel.
It would really be interesting to build a solid, no-nonsense model, a SIG
Skyray being my choice for a number of reasons. Power it with a
stock 25LA. They run so well in a CL Stunt application that any weirdness whatsoever is real easy to spot. And they are consistent, reliable, and cheap.
Go fly. Once the motor has settled in a bit settle on a baseline fuel and I see nothing wrong with PowerMaster 10/18 or 10/22 or 20/20. SIG Champion 10% would be quite good.
Now line up a bunch of different blends of fuel, the only caution being to strive for consistency in these fuels. (Certainly no on-site mixing in small quantities!) You might be pleasantly surprised to see the effectiveness of back-to-back-to-back flights when closely analyzing run qualities, especially when variables other than fuel have pretty much been eliminated.
This would seem to be a worthwhile series of tests with the bonus being that even if not all the data were transferable to "real" Stunt engines (I had to force myself to write that!) much of it would be useful in all of our engines.
Dan