but this plane upon take off from my masonite runway for some reason wants to go straight up and i have to correct quickly or the nose is headed straight up my pt did seemed much more user friendly.
Ron:
I'm not the World's Most Experienced CL Flyer by any means, but here are some points to consider:
Compare the stance of the Tutor with the PT -- does the Tutor "sit" with the nose pointed up more? This would tend to make it leap into the air (check the stance of stunt planes -- they all have what appears to be absurdly long tail gear -- this is to make them take off more gradually).
Check the center of gravity against your plans. Control line CG's get set considerably farther forward than you would for a similar RC plane, if you've been flying that mode. For your Tutor it should probably be somewhere around the high point of the wing, up to maybe an inch forward.
How does the plane fly once in the air? Is it really "jumpy"? Does it seem to hit a brick wall and just stop when the engine cuts off? If so, then the CG is too far back (and this would also account for the take-off behavior).
Have you tried just holding the elevator a bit down on takeoff? If you're flying off of grass, then as soon as you get past your runway you risk nosing over, so I hesitate to recommend this unless you're willing to sacrifice a prop or to for Knowledge, but you
will learn something.