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Author Topic: Functions of trim adjustments  (Read 4019 times)

Online Brett Buck

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Functions of trim adjustments
« on: December 25, 2007, 10:30:41 PM »
Since it came up in another thread, I decided to repost this. It's essentially identical to what was posted on SSW and in SN...


Functions of trim adjustments


The trim of the model is by far the single most important factor (aside from the quality of the engine run) in making the airplane fly well. To fully trim the airplane, people have added more and more adjustable trim features. Everybody know that you are supposed to include all the modern adjustable features in the your killer stunt ship. But it’s often asked what they all do!

Without attempting to cover how to trim a stunt plane (a topic upon which we could easily get to Encyclopedia Britannica dimensions), it’s at least worthwhile to know what nominal effects each trim adjustment had. I say “nominal” because one of the most important factors to learn in trimming and even designing airplanes is that a change in one area almost always affects everything else. There are a few examples below, but these are just the tip of a huge iceberg, and the descriptions, while hopefully useful, are an oversimplification.

I have divided the adjustments into those that primarily affect the Roll and Yaw axes, and those that effect Pitch. For those who haven’t been studying aeronautics since their pre-natal days, these terms may be unfamiliar or at least not well-defined, so I’ll take a stab at it.

The pitch axis of the airplane is the one you control - nose up and down. Positive pitch is nose up. Roll is rotation around the “long” axis of the airplane from the nose to the tail. A positive roll tilts the airplane to the right, so that, for example, in level flight, the right wing is down and the left wing is up. Yaw is a rotation around the “vertical” axis of the airplane, nose to the left or right. A positive yaw is a rotation to the right, so that the nose is aimed to the right of where you are going.

Note that these are all relative to the airplane. Right/Left/Up/Down are all determined as if you were in the pilot’s position - not, importantly, relative to the ground, unless you happen to be flying level. That’s important to remember, and I have seen many, many situations where people became confused about it.

Also, given that they are angles, it begs the question “angles relative to what”. That’s an interesting question, that would take some time to think through and explain, but for the time being let’s say that roll and yaw are relative to the line drawn from the airplane to the pilot. So, there you are, flying happily through the maneuvers. At any instant, you could imagine a line drawn from your hand to the center of gravity of the airplane. In level flight it would be parallel to the ground. In the intersection of the overhead 8, it would be perpendicular to the ground. The roll angle is the angle between this line and the “side-to-side” axis of the airplane, and the yaw angle is the angle between this line and the “long” fore-and-aft axis of the airplane. And let’s say that the pitch angle is the angle of the long axis of the airplane relative to the current direction of flight. They aren’t the same! The nose can be pitched up or down relative to where you are actually going.  This is not an entirely satisfactory definition, but it will do for now.

I will also emphasize that virtually none of the information in this article was invented, discovered, or first explained by me. It’s an accumulation of the knowledge of others, and I don’t even know where I first heard of some or most of it. So I can’t provide attributions properly. I apologize in advance. There’s no intent to claim it as my own.

With the preamble and caveats out of the way, on to the adjustments.

Roll/Yaw adjustments

Tip weight: primarily affects the ROLL axis More tip weight than necessary rolls airplane away from you, which, VERY APPROXIMATELY directs the lift vector away from you, and gives you more line tension. Too much and it pulls hard, but the line tension varies a lot, too, and the airplane oscillates in roll (hinging). Adjust to keep roll angle at zero through maneuvers.

Rudder offset (fixed/ground adjustable): primarily affects the YAW axis, although yaw and roll are very strongly coupled. Set the *equilibrium* yaw angle, or the yaw angle at which the airplane flies in steady level flight. In my opinion, the goal is to set the equilibrium yaw angle to zero.

Rudder offset (in-flight variable - "Rabe Rudder"): pitching the airplane while having a big prop up front, spinning at goodly RPM, causes the airplane to want to yaw "nose-out" on inside maneuvers, and "nose-in" on outside maneuvers. This cannot be fully corrected by a fixed/adjustable rudder. So Al Rabe figured out to hook the rudder to the elevator, so it moves to give more left rudder on insides, and more right rudder on outsides. Usually, it needs to be asymmetrical, moving a lot more right than left (for reasons that might or might not be obvious).

Note that the purpose is most emphatically NOT to make the airplane yaw nose-in or nose-out, in fact it’s to prevent the nose from yawing in or out by providing a compensation that counteracts the precessional torques.

If you adjust it right, it compensates well for the precessional effects. Al’s worked well. Problem seems to be that unless you are an absolute expert-level trimmer you will not get it adjusted correctly and, given that it's a very powerful feature, it is almost always overdone and causes more issues than it solves. This includes many "name" experts.

Flap "tweak": primarily affects the ROLL axis. Bend the flap horn for a ground-fixed "aileron effect" to make roll angle identical with positive and negative accelerations (Gs).


Leadout adjustment: primarily affects the YAW axis, but cannot be separated from rudder adjustment. I use the leadouts to take out *transient* effects, so that the leadouts and the equilibrium yaw angle are *complementary*.

Too far aft, and you a lot of line tension in level flight, but lose it overhead. Too far forward, and the airplane noses in at every control input and loses line tension.

The leadout position is related to the center-of-gravity. For my purposes, the "baseline" leadout position can be calculated using the computer program "LINEII" downloadable from Pete Soule's website. The position calculated this way is the position that corresponds to the "0 yaw angle" ideal.

Others use the leadout position to create "opposing forces" so that they have a rather large equilibrium yaw angle, and then overcome the ill effects overhead by forcing the nose back in with a forward leadout position. This creates yaw, roll, and (because the line tension changes when yawing and rolling) pitch transients.

Differential flap area: This "adjustment" primarily affects the roll axis. It exists to compensate for an interesting observed effect - that sometimes it looks like you need less tip weight to do a square corner than a round corner, and less tip weight to do a round corner than to fly level (all assuming 0 roll angle). Folklore says this is so you can "carry more tip weight", which is vaguely correct if you only see things in "binary". It's really because of aerodynamic asymmetry effect (even if you have equal-span wings) of flying in a circle.

Wing asymmetry: this "adjustment" primarily affects the roll axis. It was originally envisioned as "using the fuselage/engine as tipweight", which, once again, is vaguely, notionally, correct. In fact you are attempting to line up the lateral CG position with the lateral center of pressure. 1/2-3/4" is about right, more leads to less tipweight, but more likelihood of needing a lot of differential flap area. That's because everybody just moved the wing off center - and left the tail right down the middle!

Wing fences/drag tabs/drag vanes - other ways of doing various things. Never seemed to prove useful over the long haul, sometimes useful for specific problems, I don’t think it’s worth going into at this point.

Pitch Adjustments

Nose weight/CG: used to adjust the CG of the airplane, which controls the stability, and secondarily, controls pitch rate/lift ratio. More nose weight makes airplane require more control movement and thus control force for a given pitch rate and is more "stable". More stable also means more tendency for corners to "open up" in the wind. The more aft the CG the less control motion it takes for a given pitch rate, and the less "stable" it is.

Handle spacing: used in conjunction with the CG adjustment to create the desired control response for the pilot. More spacing = more sensitive, less spacing = less sensitive

In general set the CG the way the airplane wants, usually as far aft as it can go and still have *slight* positive stability. The maximum allowable aft position depends on the tail volume coefficient. Then set the handle spacing for the control sensitivity you want.

Flap/Elevator movement ratio: used to set the pitch rate/lift ratio, which sets the quality of the turn. In some sense this depends on the wing loading - heavier and you want more flap motion than elevator, and lighter and you want less flap motion than elevator. This can be a rather subtle adjustment and for most people just setting it to 1:1 (or whatever the original designer wanted) is probably going to work for you.

Flap/Elevator neutral/incidence: Used to adjust the inside/outside turn rate, OR, maximize tracking/stability. Most airplanes of conventional layout need some down elevator at neutral flap to fly best. Partly this is because of aerodynamic asymmetry (thrust line/wing/tail out of line and/or other drag asymmetry) but mostly it seems to be due to the pitch component of gyroscopic precession (which creates a constant nose-up pitch torque, for which the "down elevator" is compensating).

Adjust to find the "sweet spot" in tracking. Usually, ANY "up" elevator at neutral flap is severely destabilizing, and a lot of down seems to be pretty well tolerated.

Positive stab incidence is just a (permanently built-in) version of the same thing. I would recommend doing this ONLY if you have discovered that a particular design always needs it. It's obviously hard to adjust so leave this to the experts (fools) like myself. If you build an Infinity it wants to be about 1/4 degree.

Downthrust - Used for roughly the same purpose as Flap/elevator neutral, compensating for the same asymmetrical pitch effects. More downthrust raises the thrust line, creating a nose-down pitch torque. Easier to adjust than positive incidence, assuming you don't mind messing up the spinner fit. Once again, build in only if you really know it's necessary or beneficial. I would guess it's less likely to screw anything up than positive incidence.

On the topic of these pitch asymmetries - Folklore indicates that "since the airplane has to fly the same upright and inverted everything has to be 0-0". Once again, folklore is vaguely correct, in that it needs to fly the same upright and inverted. But our airplanes are nowhere close to symmetrical in the pitch axis even if the wing and tail are aligned perfectly. So there's nothing magic about 0-0-0 (wing/tail/engine), in fact it's a gross oversimplification. That knowledge helps ONLY to break the closed-minded assumption that if you put it all at 0-0 and it doesn't fly perfectly, it must be "misaligned".

I think this more or less covers most trim adjustments.

Basic (simplistic) trim process
This is a very over-simplified sequence, but if you do it correctly it will get you very close to the optimum trim, assuming the airplane doesn’t have any serious misalignment of the stabilizer to the wing.

Set the CG: The desired starting CG position depends on the tail volume. It’s somewhat of a debatable strategy, but Ted Fancher has a rule, that despite it’s simplicity works out about right assuming you have a relatively conventional airplane. Compute the ratio of the tail area to the wing area (including flaps of course). That should come out to something like 0.18-0.26 (or 18 to 26%). Then set the CG at about that fraction of the mean chord. So, for example, you have a 25% tail, and an 11” mean chord. The CG should be about 2 3/4” from the leading edge at the point of the mean chord. This is the MAXIMUM aft position. If you are going to make a mistake, or can’t get it quite where it says, err on the side of further forward.

And, importantly, don’t leave it in the wrong place to save weight! If you need 3 oz. of nose weight, then so be it. You can’t save weight by compromising the trim. Or, actually, you can, but you’ll lose an awful lot of contests that way. Same with tip weight. Trim is more important than weight, period.  That’s so important I will repeat it - Trim is more important than weight!

Leadouts: Plug in all your numbers into LINEII and make sure you take out the “whip angle” that is in the default settings. Then put the leadouts where it says relative to the CG.  (labeled “Leadout Offset”). For a check, a typical 64 ounce 40 -60 airplane on .018 lines, it comes out about 3/4”. So put the centerline of the leadout guide 0.75 inches behind the balance point.

Unless the designers says otherwise, set the flap/elevator ratio to 1:1 and the flap/elevator neutral to 0-0 or a little bit (maybe 1/16) of down elevator at neutral flap, and no downthrust.

Fly it upright and inverted. If the outboard wing is high both ways, add tip weight until it's level. If the outboard wing is high one way and low the other, tweak the flaps to roll the airplane so it's the same upright and inverted. Watch in hard corners. If the airplane rolls away from you in hard corners, take out tip weight. If it doesn't, add tipweight a little at a time, until it does noticeably roll away from you, then take out the last bit you added. If it pulls hard in level flight but severely falls off overhead, or tends to go loose on the first leaf of the clover, move the leadouts forward a bit (1/16 at a time). If it suddenly "comes loose", usually on insides, move the leadouts back a bit until it stops doing that.

That should get you pretty close. If you have an abnormally light airplane watch for a tendency to "swoop" into corners (looks like it rotates around a point behind the airplane) increase the elevator motion relative to the flap A LITTLE BIT. If you have an abnormally heavy airplane you might need to increase the flap motion relative to the elevator.

Adjust the handle spacing to get an agreeable control response. Don't set it up for excessively quick response.

Once you get it close, start watching for the airplane to “leap” around corners, come out higher than you expect on round loops, or have the control effort suddenly become “light” in square corners.  If that happens, try moving the CG forward a little bit at a time until it stops, and then readjust the handle to get the right sensitivity.

If the airplane feels heavy on the controls and wants to come out lower than expected on round loops, move the CG aft a little at a time until it quits.

Another CG measure is what happens when the engine quits. If the airplane pitches “up” right when the engine quits or is very “floaty” in the glide, the CG is probably well too far aft. If the airplane pitches “down” as the engine quits, and is very easy to “”whip” in the glide, the CG is probably well too far forward.

That's a far as I think we can go in the hypothetical, but it will be *very close* if everything is straight and reasonable weight and power.


Offline Dennis Moritz

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Re: Functions of trim adjustments
« Reply #1 on: December 25, 2007, 11:48:28 PM »
Great essay. Now to apply all that. Almost makes sense to me. Very dangerous. Subversive in fact. Think I'll print copies and pass them out at the home field. Definitely get me in trouble.  VD~

In any case THANX!

Also clearly stated. Makes it hard to mystify friends... how come no hocus pokus. How can it be real stunt without something mysterious taken on faith. Could you throw in some complicated equations, perhaps, or a difficult to purchase brand name. Or an arrogant statement made with complete conviction (and no evidence). Hard to be a guru when you speak so clearly. You might want to reconsider posting the above. All that information getting out...

Offline Dennis Moritz

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Re: Functions of trim adjustments
« Reply #2 on: December 25, 2007, 11:52:17 PM »
Quick Brett say something so your name leads off this very useful thread.

Offline Bob Reeves

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Re: Functions of trim adjustments
« Reply #3 on: December 26, 2007, 01:16:49 AM »
Good post Brett, might I add that LineII has had a significant update to the user interface and documentation.


LineIII Can be downloaded from this site in the downloads section..

http://stunthanger.com/smf/index.php?topic=152.0

Or from the Tulsa Gluedobbers site..

http://www.tulsacl.com/Linelll.html




Online Brett Buck

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Re: Functions of trim adjustments
« Reply #4 on: December 26, 2007, 01:34:59 AM »
Also clearly stated. Makes it hard to mystify friends... how come no hocus pokus. How can it be real stunt without something mysterious taken on faith. Could you throw in some complicated equations, perhaps, or a difficult to purchase brand name. Or an arrogant statement made with complete conviction (and no evidence). Hard to be a guru when you speak so clearly. You might want to reconsider posting the above. All that information getting out...

     Well, naturally, I kept all the real big-time secrets to myself.

    Brett

Offline Phil Coopy

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Re: Functions of trim adjustments
« Reply #5 on: December 27, 2007, 07:54:25 PM »
Brett,

Your great article above caught my interest, since I am a fairly recent retread, and back in day when I flew a lot of C/L, information like that was stored in the Vatican vaults.  I had not heard of the Ted Fancher method of calculating initial CG setup, so I decided to try it on my Fancherized Twister.

The measured wing area came out to about 476 sqin(not 500 as the plans say) with a mean chord of about 10.25in, and a tail area of about 81 sqin.  This calculates to about 17% of mean chord for the CG, which is about 1.74 inches behind the LE.  I have been flying it at the plans reccommendation which is 2.25 behind the LE.

Today I moved the CG to just behind the newly calculated spot and brother what a diffenence. The plane turns just a sharp as before but much much smoother and the landings are great.  Still working to get the leadouts right.

Your article is a great eye opener for me. Thanks to you and Ted for all the help you give us.

Phil Coopy

Offline Randy Powell

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Re: Functions of trim adjustments
« Reply #6 on: December 27, 2007, 09:22:02 PM »
The only comment I can think of since Brett covered pretty much all the basics is, do things a little at a time. Use Brett's calculation for the initial spot for an adjustment and if you decide to change it, do it a little at a time making small adjustments. There is usually an envelope for all this stuff wherein, as long as you stay in the envelope, you will still have a flyable plane that gets a little better or a little worse as you move from the initial spot of the adjustment. Venture much outside of the adjustment envelope and it can get real exciting, real fast.
« Last Edit: December 29, 2007, 12:56:47 AM by Randy Powell »
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Offline Doug Moon

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Re: Functions of trim adjustments
« Reply #7 on: December 28, 2007, 05:30:59 PM »
Great post.  I read it twice.  I do use an airfoiled rudder and find that I have a more forward LO position.  But then again I fall under the trim setup that is actually setting it up to fight itself into flying straight.  At least that is how I think of it.


Part of the post I find interesting in the following,,,


"""Flap/Elevator neutral/incidence: Used to adjust the inside/outside turn rate, OR, maximize tracking/stability. Most airplanes of conventional layout need some down elevator at neutral flap to fly best. Partly this is because of aerodynamic asymmetry (thrust line/wing/tail out of line and/or other drag asymmetry) but mostly it seems to be due to the pitch component of gyroscopic precession (which creates a constant nose-up pitch torque, for which the "down elevator" is compensating)."""

One thing here.  The symetrical airfoil at 0 AoA creates 0 lift correct?  I think we all can agree on that.  Put in down elevator at nuetral flap and pull back on the stick to get positive elevator you will then camber the main wing airfoil.  But by starting with down elevator you are now getting the elevator back to a neutral for level flight.  Lift can is created while the fuse is in level attitude.  Pictures of planes in flight will illustrate this.  Pictures of inverted models show the same thing.  Slop works the same way, but just not as accurate.  That is just how I see it in pictures and feel that might be what is happening with the down elevator/postive incidence thing.
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Online Brett Buck

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Re: Functions of trim adjustments
« Reply #8 on: December 28, 2007, 06:43:40 PM »
Great post.  I read it twice.  I do use an airfoiled rudder and find that I have a more forward LO position.  But then again I fall under the trim setup that is actually setting it up to fight itself into flying straight.  At least that is how I think of it.


Part of the post I find interesting in the following,,,


"""Flap/Elevator neutral/incidence: Used to adjust the inside/outside turn rate, OR, maximize tracking/stability. Most airplanes of conventional layout need some down elevator at neutral flap to fly best. Partly this is because of aerodynamic asymmetry (thrust line/wing/tail out of line and/or other drag asymmetry) but mostly it seems to be due to the pitch component of gyroscopic precession (which creates a constant nose-up pitch torque, for which the "down elevator" is compensating)."""

One thing here.  The symetrical airfoil at 0 AoA creates 0 lift correct?  I think we all can agree on that.  Put in down elevator at nuetral flap and pull back on the stick to get positive elevator you will then camber the main wing airfoil.  But by starting with down elevator you are now getting the elevator back to a neutral for level flight.  Lift can is created while the fuse is in level attitude.  Pictures of planes in flight will illustrate this.  Pictures of inverted models show the same thing.  Slop works the same way, but just not as accurate.  That is just how I see it in pictures and feel that might be what is happening with the down elevator/postive incidence thing.

    Right, but my point is that there is a significant bias towards the "pitch up" direction. The torque is not at all symmetrical. So you have to apply some compensation, always in the direction of "pitch down" - i.e. positive incidence. Doesn't matter if you are upright or inverted.

     Brett

Offline Doug Moon

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Re: Functions of trim adjustments
« Reply #9 on: December 29, 2007, 07:54:20 AM »
What I was saying was pictures will show that the flaps are down both inverted and upright with level or small amounts of up elevator to fly level.  Sorry I dont have more inverted ones.  There is a Great pic somewhwere of Al's BBFB inverted and the flaps are down in level flight.  I threw in the last one of your plane because it is a cool pic!!



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Offline phil c

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Re: Functions of trim adjustments
« Reply #10 on: December 31, 2007, 12:32:07 PM »
If you only get one thing out of this excellent article, make it paragraph 2.  Everything affects everything else!

"Without attempting to cover how to trim a stunt plane (a topic upon which we could easily get to Encyclopedia Britannica dimensions), it’s at least worthwhile to know what nominal effects each trim adjustment had. I say “nominal” because one of the most important factors to learn in trimming and even designing airplanes is that a change in one area almost always affects everything else. There are a few examples below, but these are just the tip of a huge iceberg, and the descriptions, while hopefully useful, are an oversimplification."

The hardest part of trimming is really observing what the airplane is actually doing.  The next hardest part is deciding which trim factor , or combination of factors, will correct the problem.  A good example, suppose the plane tends to get light on the lines up high.  Is it leadout position, rudder trim, prop,  a warp, or what?  Take some time and really close observation to figure out the most likely culprit and then make an honest evaluation of the fix.
phil Cartier


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