Bad advice here Doc.
Today's modern stunt ships, with large stab/elevators, can withstand a center of gravity at 25% or so. But if some poor beginner tries to fly a Skyray, Flite Streak or Ringmaster with the CG that far back, he'll likely bring the model home in a bag.
Even classic ships such as Noblers, Ares, Smoothies and such, have small tail feathers (as compared to modern ships) will typically fly with the CG at about 20%.
Start with the CG a bit forward than what you think it should be and work your way back. It is always better to start off nose heavy than tail heavy.
Larry, Buttafucco Stunt Team
Well,, if we are talking about generalities here, then let's put a different perspective on this CG thing.
A good safe place to put the CG on a flapless airplane is 20% of the Mean Aerodynamic Chord. Since many of the older flapless airplanes have straight wings, just go with the 20% location and you have it. Or, if there is a tapered wing involved, unless there is an extreme amount of taper, not normally seen in CL stunt ships, the average chord will be very near the mean aerodynamic chord and the 20% location on the average chord will suffice.
For "typical" flapped designs, the 25% location of the mean aerodynamic chord will be a safe starting place. Again, unless there is a lot of taper not normally seen on typical CL stunt ships, the 25% location on the average chord will work.
Now, for some of the more modern designs, like with pipes with 25% horizontal tails or bigger, there are some that have the CG well back of the 25% average chord, but this is in the realm of more advanced designs and fliers. For some electrics, the matter of the CG that some top fliers are using becomes a whole different subject well beyond the scope of this discussion.
Keith