Jim,
Looks like your initial question has been covered pretty well.
I'd like to add that I build controls so that they are free moving and consistent to way beyond what we need to do the figures. By consistent, I mean that not only at neutral are both flap and elevator at neutral, but they get to the same (or proportional for other than 1:1 angles) extreme throw at the same time.
...and, that they are the same (or proportional) at all positions from neutral to both extremes.
Do I actually get that? Naah, but that's what I try to get ...
A VERY important goal to keep working towards is FREE moving controls - if things go slack on you, you might still get some input through the sagging lines IF they are free moving, but f'r shr NOT if they are stiff or sticky. Free moving does NOT mean with slack or slop, btw.