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Speed,Combat,Scale,Racing => Combat => Topic started by: Bootlegger on May 15, 2019, 01:24:41 PM

Title: voodoo
Post by: Bootlegger on May 15, 2019, 01:24:41 PM

 Got a set of plans for the voodoo combat model, it shows the longer booms, should it be built with them, and why/why not?  Thanks
Title: Re: voodoo
Post by: Chad Hill on May 15, 2019, 02:44:01 PM
If you are going to mount a heavier motor such as the G21-35, be sure to use the longer booms.
Title: Re: voodoo
Post by: Andre Ming on May 15, 2019, 10:28:49 PM
Depends on what era you want to represent, motor you're going to use, etc.

IF you're going for a 60s look AND you'll be using an appropriate engine: Short booms.

IF you're going for an early-mid 70's look and using a heavier engine: Long booms.

Bottom line though: It's your model, obviously you can do what you want with it.

Have fun!

Andre
Title: Re: voodoo
Post by: Bootlegger on May 16, 2019, 08:33:28 AM

  Guy's thanks for the reply's, I am planning to power it with a 25 sized engine AKA rubber power Ty, so  need all the helpthat I can get.. LL~ LL~ LL~ LL~   y1 y1 y1
Title: Re: voodoo
Post by: Paul Smith on May 16, 2019, 11:51:19 AM
Voodoos worked very will as F2D models with the ST G15 or the Rossi.  With these engines the short booms were OK.

Any 35-size Voodoo needs the long booms or else longer than long.  There is never a need to make the tail light.  Build heavy and spare the lead.
Title: Re: voodoo
Post by: Bootlegger on June 30, 2019, 02:14:51 PM

  Guy's I sure am obliged for the help, got a set of plans, now could use a set of building instructions..  Where might I get a set of instructions to build a set of the Voo Doo wing??   Thanks a lot...