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Speed,Combat,Scale,Racing => Combat => Topic started by: Joe Yau on October 02, 2008, 05:12:21 PM

Title: Calculating Speed...
Post by: Joe Yau on October 02, 2008, 05:12:21 PM
Its been a while since I timed the speed of a combat ship.. I'm Just wondering if anyone have the formula to calulate the speed of the plane using 35', 52.3'  & 60' lines?
 
 For example:
Flying at ___ft  from the ground, with ____ ft lines at level flight, ___ lap ___ sec = _____mph.

Thanks in advance.
 
Title: Re: Calculating Speed...
Post by: Mike Anderson on October 02, 2008, 06:27:17 PM
Generally, speed charts are for "1/2 mile" which turns out to be "almost" 1/2 mile - but
the general assumption is:

35    foot lines - 14 laps
42    foot lines - 10 laps
52'6" foot lines -  8 laps
60    foot lines -  7 laps
70    foot lines -  6 laps

approximates 1/2 mile.  If it were exactly 1/2 mile, you would divide 1800 by the time to fly the above 1/2 mile course.  Since the lines and the circumference do not EXACTLY make  1/2 mile, the speed chart in the rule book multiplies out to 1799.28/T (where T is the time in seconds to fly the above number of laps).  This assumes that you are flying around a point (as if your handle were in a speed pylon).  For just a general idea, time 7 laps (on 60 foot lines), divide 1800 by the time (in seconds).  (eg:  Time for 7 laps is 24.7 - Speed is  1800/24.7= 72.87  (or thereabouts   :)! )

BTW, in speed limit combat (where the speed limit is 75 mph) we use 6.85 seconds for two laps -- anything MORE than 6.85 seconds is LESS than 75 mph.

Title: Re: Calculating Speed...
Post by: Joe Yau on October 02, 2008, 08:23:21 PM
Thanks for the infos.  H^^

 I'll give it a try this weekend or the next flying day. I like the 75mph speed limit combat method with only timing just 2 laps though, I guess thats based on 60' lines, flown no higher then 8'?
Title: Re: Calculating Speed...
Post by: Mike Anderson on October 02, 2008, 11:34:39 PM
Yes,  60' lines but there is no height stated (or maybe a minimum of six feet ??) - in fact, you are allowed to walk a 3' radius circle with your arm fully extended to make it look slower.  Of course if you want to fly higher, it will make it look faster, so you  wouldn't really want to do that, unless you were plenty slow already.

Title: Re: Calculating Speed...
Post by: john e. holliday on October 03, 2008, 09:02:52 AM
I think most places state 10 foot minimum altitude for the speed timing.  Also not over 20 feet.  Amazing how fast 75 is when your get used to flying stunt planes.  DOC Holliday
Title: Re: Calculating Speed...
Post by: Paul Smith on October 03, 2008, 11:36:48 AM
1800 is the universal conversion factor for converting Seconds per Half Mile to MPH.
1799.28 takes into account the minute difference between 7 laps on 60-footers and a "true" half-mile. 
One factor gives you 75.00 MPH and the other gives 74.97.  Not enough to worry about, especially when it was timed on a manually punched watch and undefined altitude. 

Combat and Racing give you 60' +/-6".  This equates to a 1.2 MPH variance between max and min line length at "75 MPH true". 

Speed fliers have told me that flying from a pylon actually helps because to gives true line length.  In the absence of a pylon, you are probably adding 2-3 feet to the radius and timing 3-4 MPH "slow".
Title: Re: Calculating Speed...
Post by: Just One-eye on October 03, 2008, 03:11:00 PM
More years ago than quite a few of the members have been alive, I piloted Rat Racers for a couple of racing teams (a few times -- the engines kept getting better and more expensive quickly -- too much so for limited budgets).  For best speeds, we pulled the handle in close to the chest when flying level, and kept it close in (raised to head level, more or less) for passing, to shorten the lines (at least, when speeds were not greatly different among the planes in the heat).  Most of the pilots already held their handles in two hands in those days (still running three-up at the time).

I can get a copy of an Excel speed chart for 60' lines, with various two-lap timing marks, calculated for speed, if it's wanted, I'll have it forwarded to your eMail, just PM me here with the address you want it sent to.  I think it's a fairly old Excel version, like in Office 97, if that's a problem. 
Title: Re: Calculating Speed...
Post by: Joe Yau on October 05, 2008, 12:11:21 AM
I think it's a fairly old Excel version, like in Office 97, if that's a problem. 

It seems to work fine with Office Excel 2003. Thanks  H^^

Title: Re: Calculating Speed...
Post by: Mike Anderson on October 06, 2008, 02:02:53 PM
Yes,  60' lines but there is no height stated (or maybe a minimum of six feet ??) - in fact, you are allowed to walk a 3' radius circle with your arm fully extended to make it look slower.  Of course if you want to fly higher, it will make it look faster, so you  wouldn't really want to do that, unless you were plenty slow already.



I thought that I would take the unusual approach of actually looking up the rule regarding timing for 75 mph speed limit combat -- I guess we all need to read the book more often -- here is the text in the book

Para. 3.3.

 ....... During the timing, the aircraft
must maintain level flight at or above 15
feet. The pilots are allowed to walk
inside the pilots’ circle. If a pilot steps
outside the circle, he is to be warned and
then timed again.

........

So, 15 ft. minimum alt., walk a circle if you wish, as long as it is no more than the 3 foot radius of the pilot's circle. Using that rule, it would be easy to get an actual flight radius of about 66 feet, if you walk the outer edge and hold your hand at full arm extension.

There is no spec. for how many laps or what the actual time must be - the two laps in 6.85 seconds has just been our local spec. since anyone can remember, but there is nothing to prevent anyone from instituting a lower speed limit and enforcing it .... for that matter there is nothing preventing a higher speed limit either, except that shut-off's are required unless a 75 mph or lower speed limit is enforced.

Mike A
Title: Re: Calculating Speed...
Post by: don Burke on October 16, 2008, 02:55:27 PM
Interesting thread.

For drill I did a drawing:
using my height and shoulder height and arm length

pilot's shoulder above ground 4.5'
pilot walking 3' radius circle.
pilot's arm 2.5' long.
60' lines.
15' alt

The result is the airplane is flying a 64.6 foot radius circle, 405.8 feet per lap.  That requires 6.50 laps to get 1/2 mile (2640').  75 mph is 24 seconds for 1/2 mile therfore two laps are 7.38 seconds.

Slower and faster are inversly proporional to the speed 80 = 75/80*7.38 = 6.92 sec  etc. 
Title: Re: Calculating Speed...
Post by: Joe Yau on October 24, 2008, 06:39:20 PM
Thanks Don.  H^^

It looks to be much more precise.
Title: Re: Calculating Speed...
Post by: Paul Smith on October 25, 2008, 08:45:44 AM
You guys are making this issue waaaay to complicated.

This is like driving around the Indianappolis Motor Speedway (2.5 miles) or the Reno Air Races.  The specified length of the track is a certain length and they calucate speed to the third decimal point.  But in reality, depending on driver/pilot technique, the "true lap" may be a little shorter or a lot longer. 

In control line, we call 7 laps on 60' lines a half-mile and divide the time into 1800 to get MPH.  As long as we keep speaking the same language, we can compare speeds.
Title: Re: Calculating Speed...
Post by: phil c on October 28, 2008, 08:41:46 AM
The point of the speed timing is to keep the speeds reasonable.  The faster the planes are the harder it is to fly a clean match, and the more intimidating it is to spectators.  We use 7.3sec/2 laps(an airspeed of a around 72 mph or so) and the thing I hear most often from spectators is "wow, they really are fast!", and "it must be really hard to fly that fast!".  The second point is to make sure both planes in a match are fairly close in speed, assuming both are running flat out.  75 mph looks really fast when the other plane has a rich run and is only doing 65.  But a plane doing 6.9 with a streamer is a lot faster than one that does 6.9 without a streamer, something like 83-84 mph vs 74mph.  That is what we look for, and the circle marshall has to keep a close eye on things to prevent speed creep and make sure that the matches come off cleanly.  That kind of speed advantage doesn't guarantee anything when you have to avoid midairs, and the circle marshal will be having a talk with you after the match about slowing it down.