Looking at the plans and rulers pictured, I see that all but one (Flight Streak - see below) of the wings are flapped. The c.g. positions shown appear to me to approximate those %'s I gave for these flapped types (20% - 25% MAC). Expecting that the flaps are not swept forward the same amount as the leading edges are swept back, some could actually be a bit conservative. IOW, MAC aero center may be behind the root aero center.
The rules of thumb I've heard (See earlier post) and seen used are that for flapped planes, the range should be 19% to 25% of the MAC, and for these, a good guess for how far back you can go is the percentage the horizontal tail area is of the wing area. That is, if you divide the tail area by the wing area and convert that answer to a per cent, then you can reasonably put the c.g. back that % on the MAC. This position is the kind you'd want to compute with the Palos calculator. For big tails as on the Impact, the c,.g. would then approach 25% MAC. I have found by theoretical mathematical comparisons that within the ranges of more modern conventional configurations, this rule of thumb becomes the most accurate.
I've seen many posts on the Flite Streak, and most say the plane is much too twitchy with that c.g. position - for the people who posted. The few who liked it may have been experienced combat pilots or - maybe - more talented. Most responses were to move it forward. Edit: The stationary Flite Streak "flaps" are counted as part of the chord (see below) but do not put the "Streak" into the flapped category. The rules of thumb are different for flapped and flapless wings (they both allow you to use the Palos calculator and only use wing-dimension input, even though the tail area and arm are factors. They're short-cuts to reasonable starting points..
Before writing off the c.g. position advice, I'd take one of those flapped and tapered wings and enter it's data into the calculator and compare the answer to what the plans suggest. I think you may have done this (using all requested dimensions), but did you use the flapped - wingrecommendations? Most important, did you include the flaps in your chord? They are part of the wing and must be included.
I put adjustable lead-outs on my planes and do use them. Changing a c.g. position calls for adjusting the lead-out exit. At different site altitudes, the plane may need lead-out adjustment to keep line tension when flying high in maneuvers (and often moving them forward, rather than the intuitive backward). The same goes for hot vs. cold days. In each case the air density changes, and that is part of what dictates the best lead-out rake. If I can recall them, the parameters of line rake include model mass (weight), line length (including body measurements, like your arm length) and lead-out length, speed, air density, line diameter (important; line drag is not inconsequential), and maybe something else. There are a couple calculating soft wares that you can get from fliers on this forum that tell you how far to exit the lead-outs behind the c.g. (again as a starting place) so that they don't yaw the aircraft. For your planes, that would be about 3/4" to 1", but it's greater for larger, heavier planes.
Remember that with reasonable power (and we modelers have it in abundance) you can make almost anything fly. To fly well, you need to keep it balanced (trimmed). The better the trim, the better the flight characteristics. We used to maintain line tension by just cocking the rudder and thrust line out, but when we did aerobatics, if we didn't balance those right with c.g. and lead-out positions, the plane bounced or wallowed around or "hinged" a lot. The better we set things up, the smoother and nicer it felt. Some of us didn't care. It's really what's fun for you, but sometimes just understanding ball-park figures and what causes what flight characteristics makes things more fun when you hit a snag.