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Author Topic: Endgame IV Build  (Read 238444 times)

Offline Mike Morrow

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Re: Endgame IV Build
« Reply #50 on: May 30, 2024, 06:15:04 AM »
Ken, thanks for doing the build thread. Most of it is more than I'm capable of but I always learn something new.

Mike

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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #51 on: May 30, 2024, 03:34:44 PM »
I posted my flap "sealing" method in the open forum:

https://stunthanger.com/smf/open-forum/imbedded-flaps/msg673327/#msg673327

Ken
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #52 on: June 04, 2024, 06:06:02 PM »
After careful consideration I decided to bite the howitzer and redo the canard linkage using a reducing lever.  Making it was not easy.
 I had to raise the cockpit floor 1/8" and move the arming plug to the other side.  The lever is two pieces of .5mm carbon fiber sheet with a 3/16" hard balsa center. Ball links are a necessity because of the angles.  IT WORKED!  The canard now has an adjustment range of 5 to 35 degrees and by adding the reducing lever the pushrod angles are such that changing the throw does not change the center as much so I can easily adjust neutral.   On Endgame III I am not able to change the canard much without upsetting the inside/outside turn balance.

The wing is fitted to the fuselage but not glued in yet.  All the subassemblies except for the rudder are finished so it is time to start putting it together and cleaning it up.  The controls are super free.  Hard to believe that with the logarithmic with split flaps, a 5" bellcrank, two pushrods, 10 ball links and a reducing lever that the weight of the flaps is enough to move everything - and the flaps are pretty light!

I put everything on the scales to see where I am weight wise.  58oz including props and battery.  All that is missing is the rudder.  I figure that I will sand and the like for just about the weight of the rudder so that gives me 7oz to finish and still make 65oz.  It is a big plane with lots of power so a few ounces over is not going to temper my enthusiasm.

Ken
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Offline Lauri Malila

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Re: Endgame IV Build
« Reply #53 on: June 05, 2024, 09:53:22 AM »
Maybe I got something wrong from your pictures, but if you add such a lever between the bellcrank and canard horn, doesn't it reverse the movement..?
I think you'll need a logarithmic gadget for the canard, too. n~
L

Online Ken Culbertson

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Re: Endgame IV Build
« Reply #54 on: June 05, 2024, 12:38:22 PM »
Maybe I got something wrong from your pictures, but if you add such a lever between the bellcrank and canard horn, doesn't it reverse the movement..?
I think you'll need a logarithmic gadget for the canard, too. n~
L
The Canard is driven by the opposite side of the bellcrank from the flap pushrod.  It needs to be reversed so that the canard moves in the same direction as the flaps.  The lever also reduces the movement.  When I first hooked it up I had over 40 degrees of movement.  5 - 15 is about all it will need.

If I wanted to build a whole new fuselage I would couple it to the logarithmic instead of the bellcrank.

Ken
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #55 on: June 25, 2024, 04:42:12 PM »
First pic of it all in one place.  Almost half finished!

Ken

In case you are curious, or even if you aren't, the wing center section had to remain open to connect the rather elaborate control system and get all of the conduits for the wires going everywhere.  So, I glued the wing to the bottom of the fuselage and left the top planking off.  What I discovered doing it this way was having full access to the bellcrank with the wing glued into the fuselage is really cool.  Regardless of bellcrank size I make all of my control systems to go from neutral to full deflection with 1 1/2" of leadout movement.  That is 3" of wrist from full up to full down.  With it finally assembled I got to see if it all worked.  3" exactly!  Since I have a 5" bellcrank I was worried that I got the stops wrong.
« Last Edit: June 25, 2024, 05:05:25 PM by Ken Culbertson »
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Re: Endgame IV Build
« Reply #56 on: July 10, 2024, 02:27:42 PM »
This has been keeping me up at night.  First time twin and I have been told that the nacelles need to be as close to the wing as possible.  Don't ask me why because I don't know YET, I just trust the source.  So, by using state of the art reforming tools (Exacto #11), I reshaped the nacelles with the aft end of the motor 1/16" from the wing LE.  Nearly 1" closer. If this doesn't work I know where to send the bill.  LL~   I actually think they look better short.

Ken
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #57 on: July 24, 2024, 06:59:29 PM »
Made a design change.  Experimentation with the Canard on Endgame III has led to the need for different positioning and different control methods.  Since this plane is intended to be my 2025 NATS plane I have decided to leave the Canard off. :(

Ken

Or not...I am rethinking my rethinking.  The Canard was not intended to be the pitch control.  It was to take pressure off of the handle and add stability (tracking).  It accomplished both of those on Endgame III so maybe it stays...or not.
« Last Edit: July 26, 2024, 04:33:46 PM by Ken Culbertson »
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Re: Endgame IV Build
« Reply #58 on: August 02, 2024, 07:17:49 AM »
Finally finished the reshaped nacelles and it was time to put them on the wing.  I didn't have much of a workbench, so I had to devise a method of mounting the nacelles that insured their alignment to the wing then mount the fuselage later.  First task was to get them in alignment with each other.  I used a variant of Bob Hunt's method and took a 2" x 18" x 1/4" piece of poplar and drilled holes on a centerline 14 1/4" apart.  This spacing will allow me to use a maximum of an 11" prop even though 10" is all I plan on using. I put a piece of 80 grit sandpaper over the holes.  Next I mounted both motors in the nacelles including the spinner backplate and mounted them to the poplar plank.  As I tightened them I was able to spin the nacelle over the sandpaper until I had a perfect spinner fit.  Now I have two nacelles perfectly aligned to each other.  Next I used the lost foam rib as a template and cut two stands that will act as a cradle for the wing. Using a Robarts incidence meter, I leveled the wing on my 18 x 32" "workbench atop my tools cabinet and sanded my way to a perfect fit.  Tack glued and remeasured it was still in aparent  alignment.  So the most dreaded and most critical task in building this beast is in the rear view mirror and thanks to Bob's advice to mount the plane to the motors, it may be done right.  Unfortunately beauty is not in the eye of the beholder when making a PA.  It is in the tracking of the plane when it flies. 

Ken
« Last Edit: August 02, 2024, 10:31:58 PM by Ken Culbertson »
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #59 on: August 02, 2024, 11:20:52 PM »
Today was fun if you like trying to remove parts glued in with JB Super Weld.  I was testing my controls after installing the nacelles to make sure I didn't create a bind anywhere when I noticed how far back they seemed to be.  I was marking the CG range that I wanted on the wing and about to position the leadouts about 3/4" behind that when I discovered that with the leadout guide fully forward I was 1 1/2" back from where they needed to be.  That qualifies as a Quad "P".  So I tried to figure how I had messed up and found the cause.  As I mentioned in another thread the plane was supposed to have a GEO-Bolt wing but I changed it to a GEO-XL at the last minute.  What I didn't so was change the tips.  I used the same tip plan as Endgame III with the GEO-Bolt wing.  So I ripped out the adjustable slider mount and repositioned it 1 1/2" forward and closed it back up.  A little sanding and some filler and we are good to go.  Well almost.  The new angle needed to have it's path cleared for the leadouts. 

Electrical wire came today.  16 gauge stranded copper.  It is a little bit stiffer than the standard RC wire.  These nacelles are cramped so I am making a mounting plate for the motor wires and cutting them back to about 1 1/4". 
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #60 on: August 06, 2024, 10:46:36 PM »
Starting to put it all together and I discovered another quad "P".  I put the timer in the same place it was in Endgame III, just in front of the wing LE where I could see the status light clearly. Well today I am checking alignment to tack glue the wing and guess what is blocked by the inboard nacelle.  So, I need a new place for the timer.  There is no place near the wing that will not be hidden by the inboard nacelle, so it has to be up front.  I have never put one so far forward so I will ask those who might now.  Will this work?

Finished installing the motor wires.  I probably used too heavy wire.  I used 16awg copper.  Got rid of all the slack to save weight.

Ken


 
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #61 on: August 17, 2024, 07:22:02 PM »
What do you call the correction for a Quad "P" when it doesn't work?  A Quint "P"?  Moving the timer to the nose caused it to too far from the accelerometer mount.  Aggh....  So now it is back to it's original location but lower in the bottom hatch so that I can see it behind the nacelle.  Wing is glued in.  I used the Hunt method.  Mounted the motors in the nacelles and used a 14" piece of 3/8" poplar as faux prop set.  Fixed that in a fixture 90 degrees to the workbench then mounted the wing using my trusted Robarts meter.  Works, thanks Bob.  Slid the bearings onto the canard shaft and glued them in alligned with the wing centerline.  Checked the control linkages and added the center sheeting.  The fourth pix is the adjustable accelerometer pad mount.  The spacers are silicone fuel line.  With this pad design, stolen from Crist Rigotti, you can achieve perfect alignment of the pad. Starting to look like an airplane!

To continue the timer saga I put the props on the motors to see what it would look like and discovered that the timer start button was in the prop arc.  mw~ Moved it forward just enough to give me room to start it.  Now the aft hatch hold down screw is blocked by the timer.  HB~> Scratch building has it's challenges!

Ken

Ah, the bellcrank - 5" dual sided to let me mount the canard.  I needed to add the lever arm to allow the pushrod to be far enough away from the post then reduce it so that I only got 10-20 degrees deflection.
« Last Edit: August 17, 2024, 07:56:58 PM by Ken Culbertson »
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Online Fred Underwood

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Re: Endgame IV Build
« Reply #62 on: August 17, 2024, 08:31:12 PM »
If I understand correctly, then you can lengthen the sensor wire with a little soldering and get the length needed.  PM sent.
Fred
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #63 on: August 22, 2024, 05:38:33 PM »
Time to put everything together and see how it fits.  Some does, some needs some persuading.  52 0z as it sits.  Both motors, ESC's timer props and battery.  All that is missing is the finish and wheels.  It is conceivable I will make my 65oz target!

Ken
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Online Larry Renger

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Re: Endgame IV Build
« Reply #64 on: August 22, 2024, 06:47:20 PM »
If I recall my history of the P38, the prop rotation direction was very significant. Ultimately they had to swap the engines left for right to get the correct flight characteristics. It might be something to research. As currently set up, it looks like you will have upwash over the tail making takeoff more difficult. Perhaps someone with actual twin experience can set this straight, as I am only talking theory.

Otherwise a marvelous project! Thanks for sharing. 🤠
Think S.M.A.L.L. y'all and, it's all good, CL, FF and RC!

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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #65 on: August 22, 2024, 08:22:51 PM »
If I recall my history of the P38, the prop rotation direction was very significant. Ultimately they had to swap the engines left for right to get the correct flight characteristics. It might be something to research. As currently set up, it looks like you will have upwash over the tail making takeoff more difficult. Perhaps someone with actual twin experience can set this straight, as I am only talking theory.

Otherwise a marvelous project! Thanks for sharing. 🤠
I worked allot with Mr. Twin, Bob Hunt in the early design.  The nacelle spacing and inline setup as well as the wing have his blessing.  He has commented that the prop rotation may need to be changed after it is flown.  Super easy.  Just swap in the ESC and swap props.  Having the Canard in clean air will be interesting.  On Endgame III the prop is in front of the canard. 

Thanks for dropping by - Ken
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #66 on: September 06, 2024, 06:54:15 AM »
Close enough to assembled and ready for filling in all the "oops" and "ah sh**"'s.  The paint scheme is now on the table.  I am thinking in two directions.  Treat it as military or civilian.  It has the general outline of a Beech Baron and there are several interesting paint schemes there.  Military is military.  Gray or white with lots of panel lines.  I want to use MonoKote as much as possible.  Has anyone used the "Dove Gray"?  How flat is it and will it take a clear coat?  The jury is still out on the mylar over polyspan.

Has anybody done a full finish for a competition plane using the mylar over polyspan?  I have done some tests and it appears to work but I have no clue how it holds up.  I have to have a light finish, the build ended up 4oz over budget.

Ken
« Last Edit: September 06, 2024, 08:20:23 AM by Ken Culbertson »
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Online Larry Renger

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Re: Endgame IV Build
« Reply #67 on: September 06, 2024, 07:29:54 AM »
My Rizngmaster is over 5 years old and the finish is fine.

🤠
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Re: Endgame IV Build
« Reply #68 on: September 06, 2024, 07:30:33 AM »
My Ringmaster is over 5 years old and the finish is fine.

🤠
Think S.M.A.L.L. y'all and, it's all good, CL, FF and RC!

DesignMan
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #69 on: September 09, 2024, 02:15:45 PM »
Plane is fully built and assembled that makes it about 50% finished.  Sanding is the next 20% covering 10% and the last 30% finish - Ugg.  Time to select a paint scheme.  This is my sketchpad.  Just to document the evolution I thought I would post the original design and what I actually built.  I can't remember what made me decide to switch fuselages.  I am afraid now that I am stuck with an USAF or Navy paint scheme.

Ken
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Offline Don Jenkins

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Re: Endgame IV Build
« Reply #70 on: September 10, 2024, 05:04:08 AM »
No wonder you say "UGG", your numbers add to 110% to build!  I only do 100% on my builds, it takes less time!  I'm a Navy Vet, but how about a Marine (Dept of the Navy) throw back scheme with a bit of color?

Don
« Last Edit: September 10, 2024, 05:36:39 AM by Don Jenkins »

Online Ken Culbertson

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Re: Endgame IV Build
« Reply #71 on: September 10, 2024, 12:07:03 PM »
No wonder you say "UGG", your numbers add to 110% to build!  I only do 100% on my builds, it takes less time!  I'm a Navy Vet, but how about a Marine (Dept of the Navy) throw back scheme with a bit of color?

Don
Actually the numbers are understated.  I just discovered that I glued in all of my pocket hinges too early and I have to drill them out and replace them.  All for the best.  I used too small a bushing and it all but guaranteed I would have an issue with the pull wire down the road.  Beats me why, probably because I didn't have any brass at the time but I bushed them with aluminum.  I like the Navy gray.  My Father and little brother were Navy pilots.  Me, I was Air Force ground crew.  I may go with the USAF white.  Yours is looking good!

Ken
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #72 on: September 11, 2024, 10:52:06 PM »
To Canard of not to Canard, that is the question.  On another thread there is a rather inciteful discussion of what may make the canard I have on Endgame II work and that was thrust vectoring.  Well where is the canard on Endgame 4 - In front of the props!  I pulled it once before I glued the nose cover on.  I can either pull it now or finish up to covering and fly it.

ken
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Online Brent Williams

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Re: Endgame IV Build
« Reply #73 on: September 11, 2024, 11:39:35 PM »
Fly it!  You'll be forever curious about what might have been if you don't.
Laser-cut, "Ted Fancher Precision-Pro" Hard Point Handle Kits are available again.  PM for info.
https://stunthanger.com/smf/brent-williams'-fancher-handles-and-cl-parts/ted-fancher's-precision-pro-handle-kit-by-brent-williams-information/

Online Ken Culbertson

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Re: Endgame IV Build
« Reply #74 on: September 12, 2024, 12:22:41 AM »
Fly it!  You'll be forever curious about what might have been if you don't.
You are right.  Electrics don't make a mess!

Ken
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #75 on: September 15, 2024, 03:58:48 PM »
With it all glued together, no matter how hard you try not to, your mind starts to imagine paint schemes.  These are two that were suggested patterned after Navy trainers.  I am also thinking of something involving the flag of just gray with panel lines.
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Online Steve Berry

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Re: Endgame IV Build
« Reply #76 on: September 16, 2024, 02:31:49 PM »
I like the 2nd one, the Army Air Corp trainer styled one.

Steve

Offline Don Jenkins

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Re: Endgame IV Build
« Reply #77 on: September 16, 2024, 02:52:49 PM »
I agree with Steve, the second one!  Go Navy!!

Don

Online Ken Culbertson

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Re: Endgame IV Build
« Reply #78 on: September 16, 2024, 05:36:53 PM »
Today was a milestone.  Fully assembled with all electronics and wiring power up test!



It works!  I decided after investigating more to wire both ESCs to the power switch.  I like the old Air Corp trainer vs the new Navy one too.  Needs some refinement.
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Offline Mark wood

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Re: Endgame IV Build
« Reply #79 on: September 20, 2024, 01:34:02 PM »
No wonder you say "UGG", your numbers add to 110% to build!  I only do 100% on my builds, it takes less time!  I'm a Navy Vet, but how about a Marine (Dept of the Navy) throw back scheme with a bit of color?

Don

Yes, but the last 10% takes 90% of the time.
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Offline Mark wood

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Re: Endgame IV Build
« Reply #80 on: September 20, 2024, 01:36:40 PM »
With it all glued together, no matter how hard you try not to, your mind starts to imagine paint schemes.  These are two that were suggested patterned after Navy trainers.  I am also thinking of something involving the flag of just gray with panel lines.

Everyone knows that yellow airplanes fly better.
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #81 on: October 17, 2024, 05:33:27 PM »
Finally got it up to the point of the first pass of Blue Stuff (Super Fil).  30 minutes of putting it on and three days of taking it off!  Let the dust begin!

Did my favorite big soft balsa fillets!

Ken
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Offline Don Jenkins

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Re: Endgame IV Build
« Reply #82 on: October 20, 2024, 05:58:35 AM »
I really like those big balsa fillets!  Looking good Ken!

Don

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Re: Endgame IV Build
« Reply #83 on: November 10, 2024, 09:23:00 AM »
Progress update.  Construction is finished.  Starting on sanding.  First step is to fill every crack and crevasse with SuperFil.  It looks like a lot, but it is actually a very small amount.  All of the fillets, stab and wing are feather light balsa. I spread superfil over them to create the crust, rub it in with alcohol then sand it all off.  I know the accepted method is to mask it off but I like the extra hardening of the wider area and how much better it feathers.  Add to that having to build without the benefit of a proper workbench has resulted in a lot of places to fill!  I found the three post on/on microswitch and have it installed so that I can plug in the Jeti box without having to disconnect the 2nd ESC.

Another 2 weeks of sanding and I will be ready for covering.  My plan is a bit, perhaps allot, out of the mainstream.
 I cannot use anything that has a smell.  I have tried ModPodge but the final finish was not to my liking.  I tried SLC over Polyspan which was good except for the curves and ended up no better than monokote.  So, right now the plan is to use White Monokote on the wings and stab.  Polyspan applied with Z-Poxy on the nacelles and fuselage with a slight overlap onto the monokote.  I will try and put the actual finish over all of this with light coats low stink after hours so that the smell doesn't get into the AC. Finish will be light coatsI am open to suggestions on this.  I need the aft fuselage strength.  I built the fuselage from 1/16 with lots of "X" braces and I am not happy with it at all.  I considered .5oz glass which may be lighter than polyspan.  I will heat shrink the polyspan before rubbing in the Z-Poxy.

I am considering this for the paint.  It comes in lots of colors.  Has anybody tried this or something similar?

https://www.amazon.com/BELTECO-Odorless-Eco-Friendly-UV-Resistant-Substrates/dp/B0CZTS77D8/ref=sr_1_3?adgrpid=1338106215000375&dib=eyJ2IjoiMSJ9.6r2lxF8654OAhAkTg31z695l8AUxiQIQ1MdLka-od9ipVUKHe8Yex4_2fqXREK5m8LZ_MxeoRoNGqL1lp-w_5UUupeZ_GoZM2d5mYi_Zc3HHMhfskGsiZl_i4-ZcgpfEVfEnuaJ8G715dkg-hepu0AcUmdM5KTCZ8Z5JTsfnnyZ_kDjq11q-WkNo8FjTW-TpjJDvSkjAej7asWYcUxg2Wu5SD4OyXv06_0yszK5IVJ6rtBR61JO4QK0XZoanfmZzNNPt1Qbt_jbK0eE04pBcdupUrkEvkl7L0HUvLVUvTTI.h9047A5e-cfB0-mGfqVULbYzKxs4n2EmVHm0IjQZXHU&dib_tag=se&hvadid=83631877526041&hvbmt=bb&hvdev=c&hvlocphy=77349&hvnetw=o&hvqmt=b&hvtargid=kwd-83631982224536%3Aloc-190&hydadcr=343_1014977545&keywords=odorless%2Bspray%2Bpaint&msclkid=6d7807ce61fb1271d11a60feba02bbba&qid=1731255317&sr=8-3&th=1

Ken
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Online Jake Moon

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Re: Endgame IV Build
« Reply #84 on: November 10, 2024, 09:41:25 PM »
Interesting stuff, Ken. On the odorless front, I have been using Eze Dope from Deluxe Materials over here in Singapore because regular dope isn't available. It behaves pretty much exactly like dope and I have been using it with both silkspan and polyspan. It's completely odorless and thins with water. The only major difference I notice is that it seems to take a couple more coats than regular dope needs. But since it thins 70/30 water/dope, I don't think there's much, if any weight penalty.

Online Ken Culbertson

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Re: Endgame IV Build
« Reply #85 on: November 11, 2024, 07:23:36 AM »
Interesting stuff, Ken. On the odorless front, I have been using Eze Dope from Deluxe Materials over here in Singapore because regular dope isn't available. It behaves pretty much exactly like dope and I have been using it with both silkspan and polyspan. It's completely odorless and thins with water. The only major difference I notice is that it seems to take a couple more coats than regular dope needs. But since it thins 70/30 water/dope, I don't think there's much, if any weight penalty.
Thanks a bunch!  I will get some and try it out.  Does it sand well and will rattle can colors work?  Best news is that it is available at Hobby Town!!  Thank you for the lead.  I was starting to think that nobody read the build threads anymore.

Ken
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If it is not broke you are not trying hard enough.
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Offline Mike Morrow

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Re: Endgame IV Build
« Reply #86 on: November 11, 2024, 03:59:26 PM »
I read em all. Usually learn something new each time. But you guys have years more experience at this than I do.

Mike

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Online Jake Moon

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Re: Endgame IV Build
« Reply #87 on: November 12, 2024, 09:14:28 AM »
Thanks a bunch!  I will get some and try it out.  Does it sand well and will rattle can colors work?  Best news is that it is available at Hobby Town!!  Thank you for the lead.  I was starting to think that nobody read the build threads anymore.

Ken

Sure thing. It sands well, but not quite "real" dope well. I find that instead of the usual 2 coats, sand, 2 coats, sand; I have to do 3 coats, sand, 2-3 coats, sand. I'll even go down to 600 on the final sanding in some areas. And if you don't let it get totally dry before doing another coat or sanding, it'll roll up and create little marbles like tires do in car races. The final result is pretty close to real dope, though. Including on open bays. If it weren't for the lack of a yellowish tint, I'd find it hard to tell the difference if presented with two finished pieces. And yes, rattlecan goes over it totally fine. Deluxe Materials has a couple videos on Eze Dope on their YouTube page that may be of help when you start messing with it.

Online Ken Culbertson

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Re: Endgame IV Build
« Reply #88 on: November 12, 2024, 10:19:25 AM »
I read em all. Usually learn something new each time. But you guys have years more experience at this than I do.

Mike

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Having years of experience doesn't do much if you keep doing it the same way all the time.  I love trying new things and seeing others do the same.  Sometimes they work, sometimes they don't but the fun is in what the next one might be!  Now, having said that, if I was presently focused on making the top 5 I would be flying the simplest, straightest, lightest overpowered proven design I could get my hands on and flying nothing but that as often as I could.  VD~

Now to go out and fly the same pattern I have been flying since 1961 -  LL~ LL~ LL~ LL~

Ken
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #89 on: November 26, 2024, 06:22:06 PM »
Gave in to mass pressure and got some Canopy Glue.  End result a perfect fit!

Ken
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Online Ken Culbertson

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Re: Endgame IV Build
« Reply #90 on: December 13, 2024, 12:16:00 PM »
The plywood caps that I put onto the TE to form the cavity for the flaps proved to be a mistake. When filled and sanded they distorted the airfoil at the TE so I am taking them off and putting a round cap on in their place.  They will be hinged like a Shark or Aurora with no sealing.  The indented flap was nice but the TE bump was not.  I have also made the master decision to do a monokote finish.  Since I can't use dope I came to the conclusion that monokote with some nice trim and maybe a clear coat when I can sneak on in.  Weight is becoming an issue too.  I have the horsepower and wing area to support 70-75 ounces and still be competitive, but I really don't want to go that high

Ken.
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Re: Endgame IV Build
« Reply #91 on: December 14, 2024, 09:46:13 PM »
With the ' WAKE ' / Vortice fred on the other day ,

it sprang to mind , LATER , that that was what those were for .



But youd still get VORTICES of heir Tips ( the End Plates )so if you put end plates on the end plates ,
and put some on the ends of them .    .    .    .    .     ;D

These are the other tips , everybody fitted to everything .

https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTaEoGu0FF7p_5p7N3ZAAvQw0YWoU6AEkH9ww&s


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