A warp in the wing, or a severely bent stab to fuselage joint.
How did you look for a warp? The best way I know (shown to me by Pat King) is to sight down the back of the fuselage. Adjust your eyeballs until you're seeing the back of the wing straight on (i.e., the same amount of wing above and below the TE). Then without moving your head or the plane, look to each side at the wingtips -- they should look straight, too. If they're not, you've got a warp.
While you're doing this, note the angle of the stab with respect to the wing -- it should be dead level. If the top of the stab is tilted out, then you could get this same effect, particularly on a nose-heavy plane -- but it'd have to be really bad to cause as dramatic an effect as you're seeing.
If the wing isn't a D-tube then you don't need to take it apart. Just steam or shrink a twist into it. If it's 'coat, hold a twist in the wing that overcorrects the warp by a bit, then shrink the covering with a heat gun. If it's silkspan & dope, then hold a twist in the wing while steaming the covering with a pot of boiling water, and hold the twist as it cools. Then double-check the warp, and go farther (or back) as necessary.